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Open Lighting Architecture


Revision as of 03:04, 26 January 2010 by Chatchavan (talk | contribs) (added link: using OLA with XCode)
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{{ #if: yes | Free! }}{{ #if: | Windows Support }}{{ #if: yes | Linux Support }}{{ #if: yes | Mac OS X Support }}{{ #if: yes | Sends DMX }}{{ #if: yes | Receives DMX }}{{ #if: | RDM Support }}{{ #if: | MIDI Support }}{{ #if: yes | HTTP Support }}

Llad home.png

OLA (Open Lighting Architecture) is a framework that allows applications to send and receive DMX, using various hardware devices and 'DMX over IP' protocols. It enables software controllers talk to DMX hardware.

OLA allows DMX sent using various DMX over IP protocols to be converted from one format to another. This enables devices from different manufacturers to talk to each another (for example a Strand Console can send DMX to an Enttec EtherGate). When combined with a physical DMX interface such as the DMX USB Pro, OLA can send and receive data from traditional wired DMX networks.

OLA can run on Linux and on Mac OS X. A port to Windows is feasible if someone wants to add the necessary platform-dependent code for plug-ins and create an installer.

Bugs: Check the bug tracker at

Questions: See the news group at

Supported Devices/Protocols:

Driver Linux Mac OS X
ArtNet Yes Yes
ShowNet Yes Yes
ESP Net Yes Yes
Sandnet Yes Yes
E1.31 / ACN Yes Yes
DMX USB Pro Yes Yes
Open DMX USB Yes -
StageProfi Yes Ethernet version only
Pathport Yes Yes
DMX 4 Linux Yes -

Getting Started

Start here if you've never used OLA before and read these in order.

Developer Documentation:

Tutorials, these refer to the previous release but parts of them are still relevant.

Deprecated Documentation

OLA can also run on a wireless access point. [1]

There is a project underway to build packages for OpenWrt. See for more details.