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Difference between revisions of "Running the tests"
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This describes how to run the [[OLA RDM Responder Testing | RDM Responder Tests]] from the command line. A similar guide exists for running the tests from the [[Using_the_RDM_Test_UI|Web UI]]. Before starting you may want to read the [[Responder Testing FAQ]]. | This describes how to run the [[OLA RDM Responder Testing | RDM Responder Tests]] from the command line. A similar guide exists for running the tests from the [[Using_the_RDM_Test_UI|Web UI]]. Before starting you may want to read the [[Responder Testing FAQ]]. | ||
− | This assumes you've already got OLA running and have patched the | + | This assumes you've already got OLA running and have patched the RDM controller to a universe. |
+ | |||
+ | <div style="border: 1px solid #ff0000; background-color: #ffccff; padding: 3px"> | ||
+ | <b>Warning</b>: The tests send SET messages to the broadcast UIDs. This means that they will change the start address, device label etc. of all devices connected to the controller. Think twice about running this on your production lighting rig. | ||
+ | </div> | ||
+ | |||
== Discovering Responders == | == Discovering Responders == | ||
− | + | Run <tt>ola_rdm_discover</tt> from the command line, you should see the responder's UID appear: | |
$ ola_rdm_discover -u UNIVERSE_NUMBER | $ ola_rdm_discover -u UNIVERSE_NUMBER | ||
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7a70:ffffff00 | 7a70:ffffff00 | ||
− | + | == Running the Tests == | |
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− | == Running the Tests | ||
− | The tests are written in Python and run using | + | The tests are written in Python and run using <tt>rdm_responder_test.py</tt>. Below is the output from a typical test run: |
− | $ | + | $ rdm_responder_test.py --universe 1 00a1:00010003 |
Starting tests, universe 3, UID 00a1:00010003 | Starting tests, universe 3, UID 00a1:00010003 | ||
SetManufacturerLabel: Passed | SetManufacturerLabel: Passed | ||
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== Useful Options == | == Useful Options == | ||
− | + | <tt>rdm_responder_test.py</tt> has some options which can assist in debugging failures. For a full list of options run with <tt>--help</tt> | |
; -d, --debug | ; -d, --debug |
Revision as of 19:28, 10 November 2012
This describes how to run the RDM Responder Tests from the command line. A similar guide exists for running the tests from the Web UI. Before starting you may want to read the Responder Testing FAQ.
This assumes you've already got OLA running and have patched the RDM controller to a universe.
Warning: The tests send SET messages to the broadcast UIDs. This means that they will change the start address, device label etc. of all devices connected to the controller. Think twice about running this on your production lighting rig.
Discovering Responders
Run ola_rdm_discover from the command line, you should see the responder's UID appear:
$ ola_rdm_discover -u UNIVERSE_NUMBER 00a1:00010003 7a70:ffffff00
Running the Tests
The tests are written in Python and run using rdm_responder_test.py. Below is the output from a typical test run:
$ rdm_responder_test.py --universe 1 00a1:00010003 Starting tests, universe 3, UID 00a1:00010003 SetManufacturerLabel: Passed SetSoftwareVersionLabel: Passed GetManufacturerLabel: Passed GetSoftwareVersionLabelWithData: Failed ... ------------- Warnings -------------- ------------ By Category ------------ Product Information: 7 / 7 100% RDM Information: 1 / 1 100% Core Functionality: 2 / 2 100% Error Conditions: 10 / 16 62% DMX512 Setup: 3 / 3 100% ------------------------------------- 29 / 30 tests run, 23 passed, 6 failed, 0 broken
Useful Options
rdm_responder_test.py has some options which can assist in debugging failures. For a full list of options run with --help
- -d, --debug
- Show all debugging output, including actual & expected responses.
- -l, --log
- Log the output of the tests to a file. The UID and timestamp is appended to the filename
- -t Test1,Test2 , --tests=Test1,Test2
- Only run a subset of the Tests. Only the tests listed (and their dependencies) will be run.
- -w BROADCAST_WRITE_DELAY, --broadcast_write_delay=BROADCAST_WRITE_DELAY
- Some responders take time to write state changes to memory. When using broadcast SETs, the controller doesn't know how long to wait before sending the next message. This setting adds a delay after (in ms) to wait after sending broadcast set commands.