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OlaLED

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Introduction

In this topic, you will learn how to install a python script to permit to control a LED / RGB system via webcontrol (or other python script)

prerequisites

You need to have a fully functional ola system


Install script

create a directory to store all these new functionnality

 mkdir -p /srv/dmx/

write a this new python script in this folder :

 nano /srv/dmx/server.py
  #!/usr/bin/python
  
  import SocketServer
  import threading
  import time
  from ola_send_dmx import *
  
  my_thread = 0
  my_command = 'start'
  
  actual_program = 'color'  ## program wanted
  param1 = 'red'  ## first param
  intensity = 100 ## current intensity
  actual_fixed_color = 0 ## if fixed color choice, put args here to remember (if having to change intensity)
  R_before = 0  # current color state
  G_before = 0  
  B_before = 0

  pitch = 1

  class MyTCPHandler(SocketServer.BaseRequestHandler):
    """
    The RequestHandler class for our server.

    It is instantiated once per connection to the server, and must
    override the handle() method to implement communication to the
    client.
    """
  
    def handle(self):
        # self.request is the TCP socket connected to the client
	global my_thread
	
        self.data = self.request.recv(1024).strip()
	
	# was a test
	#if self.data == 'reset' :
	#	global my_command
	#	my_command = 'reset'
	#else :

	command = self.data.split()
	command = command[0]
	
	if command == 'intensity':			# We separe intensity because should lauch in parallel
		another_thread = Thread_dmx(self.data)  # thread named different for able controlling mythread
		another_thread.start()	
		print "thread intensite lance"
		# just send back the same data, but upper-cased
	        self.request.send(self.data.upper())
	else:
		if my_thread != 0 :	#if thread is already launched and is not about intensity
			try:
				my_thread.stop()	#stop thread
				my_thread.join()	#stop program to be sure thread is stopped
			except NameError:
		    		print "An error occured when trying to stop previous thread."
		print "launching thread " + self.data
		my_thread = Thread_dmx(self.data)
		my_thread.start()
		# just send back the same data to the client, but upper-cased
		self.request.send(self.data.upper())
  
  class Thread_dmx(threading.Thread):
  
	def __init__(self, nom = ''):
		threading.Thread.__init__(self)
		self.nom = nom
		self.Terminated = False
	def run(self):
		global actual_program
		global intensity
		global fixed_color
		## separate command and arguments ##
		words = self.nom.split()
		if len(words) == 0:
			print('Error: empty request\n')
			return
  
		command = words[0]
		args = words[1:]
  
		  
		methodname = 'do_' + command

		## relauch sending DMX for fixed color, if intensity changed
		if command=='intensity':
			
			intensity = abs(int(args[0]))
			if intensity > 100:
				return
			if actual_program == 'fade':
				method = getattr(self, 'do_fade')
				method(*fixed_color)
				
		else:
			
			actual_program = command
  
  
			## take care of inexistent function
			if not hasattr(self, methodname):
				print('Error: ',command,' is not a valid command')
				return
  
			## save color if fixed color
			if command=='fade':
				fixed_color = args
  
			## launch corresponding function
			method = getattr(self, methodname)
			method(*args)
  
	## Stop the thread if called
	def stop(self):
		self.Terminated = True	
  
  
	## Go to specified DMX adresses from previous adresses in fade
	def do_fade(self,R_after,G_after,B_after,speed):
		
		global R_before
		global G_before
		global B_before
		global intensity
  
		R_after=int(round((int(R_after)*intensity)/100))
		G_after=int(round((int(G_after)*intensity)/100))
		B_after=int(round((int(B_after)*intensity)/100))
  
		if(R_after==R_before and G_after==G_before and B_after==B_before):
			print('Etat deja atteint')
			return
  
		  
		 		
		speed=float(speed)
		
		actual_intensity = intensity
		time_to_sleep=(speed/max(abs(R_before-R_after),abs(G_before-G_after),abs(B_before-B_after)))
  
  
                # count to know wich pitch to apply (processor free)
  
                speed_reference=float(0.01)
                print(time_to_sleep)
                pitch=int(speed_reference/time_to_sleep)
                print(pitch)
                if pitch == 0:
                        pitch = int(1)
                print(pitch)
  
  
		## while ending color are not reached or no order for stopping, increment data
		while (R_before-R_after!=0 or G_before-G_after!=0 or B_before-B_after!=0) and (not self.Terminated) :	
			## If intensity was changed, take care of this
			if actual_intensity != intensity:
				R_after=int(round((int(R_after)*intensity)/100))
				G_after=int(round((int(G_after)*intensity)/100))
				B_after=int(round((int(B_after)*intensity)/100))
				actual_intensity = intensity			
  
			R_diff=R_before-R_after
			G_diff=G_before-G_after
			B_diff=B_before-B_after
			 
			if R_diff <= -pitch :
				R_before += pitch
			elif R_diff >= pitch : 
				R_before-= pitch
			else :
				R_before = R_after
			if G_diff <= -pitch :
				G_before += pitch
			elif G_diff >= pitch :
				G_before -= pitch
			else :
				G_before=G_after
			if B_diff <= -pitch :
				B_before += pitch
			elif B_diff >=pitch :
				B_before -= pitch
			else :
				B_before=B_after
  
  
			#print('AFTER : ',R_after,G_after,B_after)
			print('values =',R_before,G_before,B_before)
			print('sleep =',time_to_sleep*pitch)
			print('pitch =',pitch)
			dmx_send(R_before,G_before,B_before)
			time.sleep(time_to_sleep*pitch)
  
	## make a chase from red to blue, indefinitely
	def do_chase(self,speed):
		intensity = 255
		speed = float(speed)
		while not self.Terminated :
                        self.do_fade(intensity,0,intensity,speed)
                        print("7")
			print("1")
			self.do_fade(intensity,0,0,speed)
			print("2")
			self.do_fade(intensity,intensity,0,speed)
			print("3")
			self.do_fade(0,intensity,0,speed)
			print("4")
			self.do_fade(0,intensity,intensity,speed)
			print("5")
			self.do_fade(0,0,intensity,speed)
			print("6")
			#self.do_fade(intensity,0,intensity,speed)
			#print("7")
  
  if __name__ == "__main__":
    HOST, PORT = "localhost", 9999
  
    # Create the server, binding to localhost on port 9999
    server = SocketServer.TCPServer((HOST, PORT), MyTCPHandler)
  
    # Activate the server; this will keep running until you
    # interrupt the program with Ctrl-C
    server.serve_forever()


copy client_wrapper.py in this folder :

 cp /usr/src/ola-0.7.4/python/examples/client_wrapper.py /srv/dmx/

create a new python file function : ola_send_dmx.py

 nano /srv/dmx/ola_send_dmx.py


Writted by David Magniez pubmag at free dot fr