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Difference between revisions of "LTP"

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(New page: LTP stands for "latest takes precedence" and is a method of merging DMX data from multiple sources. Category:Definitions)
 
 
(One intermediate revision by the same user not shown)
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LTP stands for "latest takes precedence" and is a method of merging [[DMX]] data from multiple sources. LTP is cheaper in terms of memory to implement that [[HTP]] because it only requires two buffers.
  
LTP stands for "latest takes precedence" and is a method of merging [[DMX]] data from multiple sources.
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'''Example''' (using an 8 channel output buffer).
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{| border="1" cellspacing="0" cellpadding="4"
 +
!
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! Source A Data
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! Source B Data
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! Output Buffer
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|-
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| Initial State
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|
 +
|
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| 0 0 0 0 0 0 0 0
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|-
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| First frame from Source A
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| 4 7 9 10
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|
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| 4 7 9 10 0 0 0 0
 +
|-
 +
| Frame from Source B
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|
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| 1 3
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| 1 3 9 10 0 0 0 0
 +
|-
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| Second frame from Source A
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| 1 2 3 4 5 6
 +
|
 +
| 1 2 3 4 5 6 0 0
 +
|}
 +
 
 +
 
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'''See also''':
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* [[HTP]]
  
 
[[Category:Definitions]]
 
[[Category:Definitions]]

Latest revision as of 18:12, 10 July 2009

LTP stands for "latest takes precedence" and is a method of merging DMX data from multiple sources. LTP is cheaper in terms of memory to implement that HTP because it only requires two buffers.

Example (using an 8 channel output buffer).

Source A Data Source B Data Output Buffer
Initial State 0 0 0 0 0 0 0 0
First frame from Source A 4 7 9 10 4 7 9 10 0 0 0 0
Frame from Source B 1 3 1 3 9 10 0 0 0 0
Second frame from Source A 1 2 3 4 5 6 1 2 3 4 5 6 0 0


See also: